#include "Tutorial.h"

int main(int argc, char **argv)
{
	OS::Window window;
	Tutorial tutorial;

	// Window creation
	if (!window.Create("Learn Vulkan")) {
		return -1;
	}

	if (!tutorial.PrepareVulkan())
	{
		return -1;
	}

	// Rendering loop
	if (!window.RenderingLoop(tutorial)) {
		return -1;
	}

	return 0;
}